Different every time.
New card combinations, different roles and your own connections: every game takes a new turn.
MYSTERY BOARD GAME · ENGLISH EDITION
The truth comes in pictures.
But who at the table is telling it?

The victim’s ghost sends you pictures. Decipher the clues — and discover who you can really trust around the table.
Solve it together or play with secret roles.
WELCOME TO SIDEWOOD
A murder has shaken this quiet town. The police have found clues — but only three reveal what really happened.
Then something strange happens. Pictures disappear into the victim’s letterbox. Some return as messages from their ghost. What is the victim trying to tell you?
Work it out. The murderer could be sitting beside you.

WHY GHOST LETTERS?
One table. Plenty of theories.
And always another reason to get together.
New card combinations, different roles and your own connections: every game takes a new turn.
A dose of suspense in around half an hour. Perfect for a quick game — or a whole evening of fresh suspicions.
Play as a pair or gather a whole table. For curious newcomers and seasoned players, with co-operative play or secret roles.
The victim’s ghost sends pictures from beyond. Follow the signs through a world of strange clues, sharp instincts and hidden intentions.
THE PICTURES SPEAK. YOU MAKE THE CONNECTIONS.
Money. A dancer. A snow globe.
What story do you see?
01 / THE MONEYA bribe, a reward or a secret deal? The meaning comes from the connections you make.
02 / THE BALLERINAA stage, a movement, a memory. The key might be a tiny detail that only one of you spots.
03 / THE SNOW GLOBEA journey, winter or something fragile? Compare your ideas with the other clues on the table.
These are possible associations, not solutions. The pictures have no fixed meaning.
YOUR FRIENDS. YOUR WAY TO PLAY.
Two players, three or a whole table:
Choose the mode that suits your evening.
CO-OPERATIVE · 2–12 PLAYERS
One of you plays the victim’s ghost. The others interpret the pictures it reveals. Together, you try to identify the three true clues.
With two players, one plays the victim’s ghost and the other investigates.
Find the truth.SECRET ROLES · 4–12 PLAYERS
The detectives want the truth. The murderer and any accomplices want it buried. Who is helping — and who is quietly sending you down the wrong path?
The player acting as the victim’s ghost reveals their role. Everyone else keeps theirs secret.

Not everyone is on your side.
Your role sets your goal. Character cards give you abilities.
Choose a mode and set up the clue field. One person plays the victim’s ghost.
Send clue cards through the letterbox to the victim’s ghost. Put your theories to the test.
The victim’s ghost reveals relevant pictures. Discuss how they connect to the true clues.
Which three clues are real? In secret-role mode, your suspicions about the murderer also matter.
INSIDE GHOST LETTERS
Original cards and components from the English edition.




Also included: 3 category tokens, 1 letterbox token, 1 walkie-talkie token and the rulebook.
FROM OTHER GAME NIGHTS
“What I liked most is how involved everyone gets. There’s a proper sense of suspense and intrigue, and the ghost communication through the letterbox is such a clever touch.”
“The rules are simple enough to teach and learn quickly and the cards are good quality.”
Selected excerpts from Amazon customer reviews of the English edition.
FOR YOUR FIRST GAME
Yes. Co-operative mode is for 2–12 players. With two, one person plays the victim’s ghost and the other investigates. Secret-role mode is for 4–12 players.
About 30 minutes. Allow a little extra time to learn the rules before your first game.
Ghost Letters is a standalone mystery and party game played with picture cards. There is no need for costumes or lengthy character preparation. It is all about the connections you make, the clues and — depending on the mode — hidden intentions.
Yes. This is not a one-off case with a fixed solution. The cards and your ideas create new combinations every time.
Your role determines your goal. The double-sided character cards add special abilities. The rulebook explains when and how to use them.
Yes. Explore the German edition or the French edition, Lettres Fantômes.
ONE TABLE. PLENTY OF THEORIES.
Invite your friends. Put the cards on the table.
Sidewood is waiting.